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About me

I’ve always wanted to make games, ever since I was a kid. As a solo developer, I find that I work best on my own, allowing me the freedom to bring my creative visions to life.

Currently, I’m working on Rico The Parrot, an arcade-style game with a simple pixel art aesthetic. I’m also experimenting with a couple of other new projects.

What drives me is the idea that others can have fun playing my games. My target audience includes people of all ages. While I don’t have grand dreams, I do have countless ideas, both big and small, that I’m eager to bring to life.

Since I have a full-time job, I develop games mostly in the evenings, spending countless hours on both coding and artwork. My proudest moment is always when I complete a project—there’s nothing quite like seeing a game come together and be ready to share with the world.

© 2024 Daemongame Albrigtsen


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